In Motion
What is an Animation Curve?
An Animation Curve is a timing function that defines how the speed of an animation progresses over time. It controls the acceleration and deceleration of the animated elements, creating a more natural and visually appealing motion.
When to use Animation Curves?
Animation Curves should be used when you want to add complexity and realism to animations. They are particularly effective in scenarios where smooth transitions are necessary, such as in character movements, UI element animations, or any situation where timing plays a crucial role in the viewer's perception.
When not to use Animation Curves?
Avoid using Animation Curves in situations where simplicity is key. If the animation needs to be straightforward or if it is meant to convey urgency, a linear timing function may be more appropriate. Additionally, for very quick animations, complex curves may not be noticeable and could unnecessarily complicate the animation process.
What is the anatomy of an Animation Curve?
The anatomy of an Animation Curve includes keyframes that define specific points in time and their corresponding values. The curve itself represents the interpolation between these keyframes, affecting how the motion behaves. Understanding the basic shapes of curves—such as linear, ease-in, ease-out, and ease-in-out—can help in selecting the right curve for the intended animation effect.